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  • What Would You Change?

    So we all have our favorites and we all have our least favorite Zelda games. However, sometimes we feel like if a certain "bad" game had done something different then it could have been your favorite game. And even your favorite game, there's almost always that little thing you wish you could change. That is my question. What is that thing? If you could change something from one of the games, what would you change and why? Whether it be to make a bad game good, or a good game better, I wanna know! Or do you seriously love all the games as they are and wouldn't change anything?

    As for me... I think I would only change one little thing about MM. As much as I love the Anju and Kafei trade sequence and the great feeling of accomplishment I get when they are reunited, I don't love them enough to do it twice in one run of the game. And I don't like the fact that if I don't do it twice I have to choose between a mask that will lead to a heart piece, or a bottle. Why not be able to get both by doing the sequence only once and making the life of everyone just a little bit easier? Link already has to stop the moon from falling, cut him some slack. Anyways, that's what I'd change.
    What about you?

  • #2
    four swords adventure is diffently the one for me. I liked being able to play as four links, however, I feel if that had of made an actual overworld and made it like an actual Zelda game with side quests and hidden areas it would have been amazing. the level select mechanic is the one thing I really hated in that game, because it just.... wasn't Zelda. Zelda is about exploration, puzzles and killing things, four swords adventure is weak on puzzles, strong on killing things and zero on exploration, mix it all together and you have one bad combo for a Zelda game.
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    I want to say a big thank you to zeke for making me the picture for my birthday.

    new name idea, CrazyMidna, totally suits me doesn't it lol ^_^

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    • #3
      Twilight Princess, I'd make the bosses harder. I really loved Twilight Princess, but I always felt it was way too easy. If the bosses were just a bit harder (okay, maybe a lot harder), it would have made my favorites list.

      I'd also like Phatom Hourglass to have been more memorable. It was a cool game and all, but as I've mentioned in other threads (maybe just the one...), nothing stood out in the game. I loved the Temple of the Oceon King, but beyond that, I have to actual sit down and think on the other stuff to recall the names of anything, or even what the different bosses look like. Yes, definately more memorable.

      Beyond that, I really like the games I've played.
      Phillipians 4:13 - I can do everything through him who gives me strength.

      Character Tracker, where you can find out about all the characters.


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      • #4
        I agree with Mids, and HBC, especially about Phantim Hourglass...I can hardly remembe rand boss names. What I'd like to change, is Tingle. Get him out. He is straight on creepy. A floating man in green who jumps up and down on is balloon with a moustache (and beard..?) and he tries to sell you maps...wait a sec..rewind... *...dniwer..ces a tiaw...spam uoy lles ot eh dna (?..draeb dna) ehcatsuom a htiw noollab si no nwod dna pu spmuj ohw neerg ni nam* STOP THERE! "Man in green who jumps up and down on his balloon with a moustache..OMG it's LUIGI iv'e done it! EUREKA IV'E FOUND A ZELDA REFERENCE! (MAYBE!) YAY

        Oh, and maps backword is spam *To Z64, he knows what I mean! :P* and "and" backwords is dna!

        Leaf out!
        Last edited by Soundedlink; 08-16-2012, 10:22 AM. Reason: Grammer

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