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  • Age of War's Overhaul

    For some of you, the new style structure of the forum has caught you off-guard. I can hear a couple of you now: "But Kai, why did you have to go and change the forum, yet again?"

    For one, I feel like I'm never happy unless I'm modding the site, in some form or another. It's just who I am.
    "But why did you have to do so much this time?"

    Well because it looks a lot cleaner like it is, now. Secondly, there was a slight dispute about how the forum should look. As an open-minded individual, I worked with the community to look for a compromise, which was found, this.
    "So what's the new stuff for Age of War 3.5?"

    Well now I've added many things and I will start down the forum's Index.

    1. Forum Staffroom. This is viewable to only staff members. Here we discuss staff-related things.

    2. Classic vs Evolved. Now this is far from where I wanted to send Age of War, yet very similar. Classic is the original style and structure of Age of War. This area is ran by Zeke, and he controls whatever he wants with it. Evolved Age of War is essentially how I wanted the forum made into. It's broken up into a large single co-existing land, where, despite the timeline discrepensies, everything is connected. Users can have up to 4 approved characters and can RP into any of the lands.

    3. Staff changes so far. Due to this new format, I've allowed Zeke and Ryli on as Admin Assistants to myself and HBC, respectively.

    4. Themes. Despite my better judgement, I've removed all but the two Age of War themes. Age of War theme (Number 1) is the new forum default. Thanks to MidnaScape again for the banner and help. Age of War 2 theme was created by Zeke. Both share the same icon sets. If there is an issue with an icon, please inform me of it and I will attempt to fix it.

    That's about it. Hope you enjoy the new format!
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