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  • Bal Ficher

    Name: Bal Ficher
    Gender: Male
    Race: Hylian
    Age: 26
    Occupation: Monster Exterminator/Treasure Hunter

    Appearance:
    Bal is 5'10", with dark floofy Dark Brown hair that looks a bit gold in
    the light. His hair sits at his shoulders, unless he pulls it back into a
    ponytail. He has sideburns, stubble, and two dark brows with a large
    scar cutting through the right eyebrow(His right, your left) that he got
    from a monster in his youth. He is told that his dark brown eyes are
    just like his mothers.

    He wears old and worn clothes that are good quality despite the wear
    and tear. He leans against things whenever he stops to talk or look
    around due to his life on boats, trying to keep balance. His boating
    experience also lends to his jaunty walk that exudes a confident
    demeanor he doesn't possess.

    Equipment:
    -A Gerudo short blade resembling a Sheikah design
    -A heat resisting gem (Like the Gerudo use) hung as a necklace
    -Some nice (Old) seafaring clothes
    -An old Leather Chest Guard
    -Several maps pertaining to treasure hunting locales
    -Rope
    -Bedroll
    -Rupees: maybe like 43 (really 46, but he doesn't really count)

    Personality:
    Bal is a very likable and charismatic person on the outside. He learned
    to speak to people because of his upbringing on the sea. This
    understanding helps him to get past tense situations and get better
    deals, both giving and taking.
    On the inside he is very kindhearted with a strong sense of justice,
    however this is almost always at battle with his single goal in life which
    causes his real thoughts and deeds to be more sharp and uncaring
    than his words. He has moments where he's happy and lets loose, but
    he always pulls back to seriousness quickly. Because of this he rarely
    smiles unless he needs to.

    He in all actuality has very deep and biting anxiety that his road is
    dark, dangerous and will lead to his own and possibly others deaths if
    he isn't careful. Despite this he knows what he knows and is confident
    that he can at the very least fend for himself and get the job done.

    Skills:
    -Map Making and Reading
    -Tomb Raiding
    -Monster Hunting and Extermination
    -A number of tricks he learned while at sea, including: Ropes, Boats,
    trading and bartering, fishing, and pricing valuable objects.
    -Stealth learned during "artifact acquisition"
    -Balance

    Backstory:
    Bal Ficher was born in 64 ATR. He was born under odd circumstances
    and was given to a Sheikah fisherman named Zoru, who lived near
    Lurelin. Bal never knew of his real parents or what happened to them.
    He was raised to be a strong kid, and at the age of six he could be
    trusted to help with his surrogate father and his fishing business.

    At this age his father took him to a celebration being held at Karakara
    Bazaar celebrating 70 years since the calamity. In the revelry he made
    several friends who would introduce him to his later profession,
    "Artifact Retrieval" (Treasure Hunting(Tomb raiding (Basically Theft with
    more steps))). In the years Bal knew him, Zoru made many more trips
    to the Gerudo region. Later visits to Gerudo lands, though his father
    was more than welcome, became next to impossible. The king had
    made several threats, several accusations, and taking an entire
    Gerudo crew captive, causing Gerudo to be very Anti-Hylian. Fearing
    Bal's safety he made no mention of the Gerudo or of his travels.

    While he was still young he and his father spotted a couple on the
    shore being pursued by monsters. They rushed back to help and stood
    between 3 Bokoblin's and their victims. While Zoru held off two of the
    monsters Bal did his best to fend off the third, armed with an oar. The
    battle lasted only a minute in which Zoru killed his two and Bal
    miraculously stabbed the third with a now broken oar. This only after
    the Bokoblin destroyed his oar, sending his blade across his brow and
    leaving a massive scar. The couple were rushed to the village where
    the man died from his injuries. The woman waited a week and left
    back to Clock Town.

    He and his father focused on their trade and as he grew he began
    picking up tricks from passing salesmen from all across the land. Some
    of these merchants were Gerudo who he had met at the 70th
    celebration, and they would teach him about valuable items. Gem
    stones and artifacts that were very valuable and could be sold at high
    prices to people who didn't know better. These merchants also talked
    about the state of the land and the injustice that was imposed by the
    King. Living up the coast from Lurelin had the benefit of not being
    hassled by the Hylian army as much as the mainland did, so these
    stories were very disturbing and hard to believe when Bal, and many
    villagers heard them.

    As the years passed news came that the King was stepping down and
    many expressed fear that the prince would be just as bad as his father.
    Time proved that to be false and many were hopeful. Bal however had
    his whole world torn from underneath him when his father was killed.
    He had left to town to sell the days catch to a merchant and spent the
    rest of the afternoon on the shore, catching up with the regular faces
    around the town. When night had begun to set in he returned home to
    find the hut destroyed and his father missing, only blood and the
    unmistakable signs of a monster raid. The ruins and tracks matched no
    monster he had ever heard of. Regardless the sand covered their
    retreat and Bal never knew what who or what had killed Zoru. This
    string of events led to him to sell his families possessions and boat in
    order to travel Hyrule and find the person or thing responsible for his
    fathers demise.

    From the age of 16 to 20 he followed merchants and helped them
    "Recover" lost artifacts to sell at absurd prices to nobles. Always
    listening for any tell of the thing that killed Zoru. He made a living
    killing monsters across the country and collecting the money. This
    money was always spent to get better resources and information.
    Once he spent his gains to buy a proper weapon which he had gilded
    with a gold vein by a Goron jeweler. Another time buying a gem from
    a Gerudo merchant so he could more easily cross the hot desert. It
    was during a quiet night by the fire he heard tell of a man who had
    knowledge of obscure creatures. From that day on he trained in
    secret and hunted any mention of this person. After many years he
    heard from someone that a person matching the man's description
    might be at the World Fair. And so he heads toward Hyrule Field.
    Last edited by Fiery Klongo; 07-18-2020, 01:25 AM. Reason: Fixed out problems and explained in more detail the heat gem. The one used by Gerudo.
    sigpic

  • #2
    Overall this looks really good, FK. I appreciate how much detail you put into the backstory. My only hangup is the magic aspect of things, since we're trying to limit how much "magic for the sake of magic" happens in the RP. Specifically, for the heat-absorbing gem you mention in your items could you add a really short explanation of it (for example, is it like the gems that the Gerudo use to make their tiara's in Gerudo Town which have simple properties like increasing resistance to heat)? And if it's something that has not been established previously in BotW or the RP lore, could you mention how your character came into possession of it as well please?

    If you add that little bit of information, I'll be happy to give my approval!

    EDIT: Thanks for making the edit, this looks good to me! Now you just need one other staff member to approve and you'll be all set.
    Last edited by jborgon; 07-18-2020, 12:44 PM. Reason: Requested changes were made, application now approved by me

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    • #3
      Sorry the second approval came so slowly, but it looks good to me!

      Old Age of War stuff here:

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